27 int x,
int y,
int width,
int height) {
43 buttons->
flags &= ~USE_TRANSPARENCY;
51 int x,
int y,
int width,
int height) {
evfunc button_release_callback
evfunc double_click_callback
Adjustment_t * add_adjustment(Widget_t *w, float std_value, float value, float min_value, float max_value, float step, CL_type type)
*add_adjustment - adding a adjustment to a Widget_t
void childlist_add_child(Childlist_t *childlist, Widget_t *child)
childlist_add_child - internal use to add a child to the Childlist_t You usually didn't need to cal...
Widget_t * add_valuedisplay(Widget_t *parent, const char *label, int x, int y, int width, int height)
add_valuedisplay - add a valuedisplay widget to a Widget_t
Widget_t * add_popup_spinbox(Widget_t *parent, const char *label, int x, int y, int width, int height)
add_popup_spinbox - add a popup spinbox to a valuedisplay this is implemented in the valuedisplay via...
void _draw_buttons(void *w_, void *user_data)
_draw_buttons - draw the spinbox buttons
void _draw_spinbox(void *w_, void *user_data)
_draw_spinbox - draw a spinbox expose call
void _buttons_released(void *w_, void *button, void *user_data)
_buttons_released - set the spinbox value on button releases
void _draw_valuedisplay(void *w_, void *user_data)
_draw_valuedisplay - draw a valuedisplay on expose call
void _popup_spinbox(void *w_, void *button, void *user_data)
_popup_spinbox - show a spinbox above a valuedisplay